When I was little, I always loved to imagine the game of my dreams. It often varied in how I imagined it, but it usually had the player explore a large map with tons of secrets everywhere and seemingly endless caves and hidden areas.

And it’s usually be in a world of sky islands cause I am obsessed with that stuff.

So, saying that this game gave me a similar experience to that one I always dreamed of…is honestly an insult. It’s not just amazing by my merits, it’s just amazing in general!

Breath of the Wild was a game I was obsessed with like most others were, and while I loved that game a lot and still do…I was definitely feeling less inclined to go back to it over time and felt the game had limits to its enjoyment. Especially with certain decisions seeming either uninteresting or just…not good.

Tears of the Kingdom is basically Breath of the Wild but realized into the true definition of outstanding open world design. The building and physics based mechanics are so fun and have seemingly endless possibilities, the fights feel more interesting and frantic, giving you more options to strengthen weapons and use tools and items to gain an edge, and most importantly…the exploration.

Zelda is known for being all about exploration, but this game basically made the word exploration a lacking definition. The world has so much to offer, so many caves to explore, sky islands to reach, bosses to fight…

Oh yeah, bosses in this game are also Goated. They all make Botw’s look like nothing in comparison.

And while I won’t talk about it directly on here, I’ll just say that the other big part of this game was addicting to explore and felt illegal in a game this huge already.

Honestly, in any other open world game I’d feel overwhelmed and unsure what I want to do with this many options…but the game design on display here made every small action feel welcoming and any difficult task possible with enough effort and creativity. I never wanted to stop cause I knew there was something else I wanted to do in the game. Heck, as I type this I’m already thinking of what else I have left to do even after beating it.

Honestly, my only issues with the game were minor but definitely stood out a bit. That being the repetition of certain story events that don’t really need to be repeated, and the game being a bit too fond of giving you tutorial shrines.

Even so…the experience held up basically my entire playthrough and with about 75 hours of playtime…that’s an insane feat. I love this game to my core and it’s most definitely my new favourite Zelda game.

…as well as earning a spot on my fabled top 5.

Reviewed on May 20, 2023


Comments