Nothing quite like fiddling with the cope wheel for 20 minutes while watching your ass get expedited shipping to pound town 6 frames at a time after misreading the neutral mix up

Looks and feels like a compost heap while somehow being more lifeless than one.

Hard to care about the non sequitur expositive musings about the character's life when all other people and objects are frozen in time and the metaphor about overcoming hardship is forced and empty. All of this is in spite of the dubious asset flipping and random NFT graffiti art haphazardly cobbled together which ends up feeling like a preschool play space before nap time rather than a judiciously related set of items or scenes from the character's life they keep blabbering on about.

...it do be a little fun to speedrun tho......

The natural predecessor to idle game spreadsheet simulators

Though heavily criticized for its glaring technical glitches and visual bugs, Pokemon Scarlet's open world and elevated accessibility to competitive battling items and training methods enabled it to be a solid and highly enjoyable experience for a returning Pokemon fan.

The story and characters are less memorable than previous installments, but the Gen 9 Pokemon themselves are rising the ranks in personal favorites.

The culmination of the three main plot lines in the post-game is definitely one of the more memorable points in the series and a fitting epic conclusion to the game.

It's a great intro to the series for newcomers and a fun bout for those returning to the franchise, but understandably lackluster for those who follow the Pokemon games very closely, especially as a follow-up to Legends Arceus.