[3/29/24]

ALL UNITS

I enjoyed my time with this game, even if most of it comes from playing an RTS for the first time again and not from the Halo part.

This game's set 20 years before Halo 1, so there's an entirely new crew we get accustomed to. I guess they fit the bare minimum? Forge is the most charismatic guy there but he's nowhere near Johnson. Serina has some sass to her but she still feels like a more generic AI, probably the result of being tied to an army instead of a single Spartan. A new Arbiter is much more cruel and unaware of the Prophet's manipulation and while it's cool seeing another one it's kind of sad knowing that there can only be one with depth.

There are a handful of issues here: the pathfinding is very janky. The campaign has a difficulty spike in like the third or fourth mission, whichever one is the mission where you have to defend three ships. My dumbass thought I could run this on Heroic like the mainline games and got my ass kicked there multiple times.

God, I just wish Halo would experiment with more genres. We get twin stick shooters and a sequel to this game and then nothing else. I should stop before I start getting mad at the extended universe again.

Reviewed on Mar 29, 2024


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