Oh man. What a disappointment.

Not so much a review, but a list of things to try and explain why I didn't like it.

This is probably my third or fourth go at it, but this time I was going to get to the end no matter what.

To get it out of the way: It looks and sounds nice, but I don't think even those aspects are realised as well as I expected.

I really did not get on with the gameplay at all. To an extent where I worry that it soured me on all the other parts of the game too.
I tried so many combinations of effects and everything ended up being the same "Hit for as much as you can, run away for five seconds". It's incredibly unsatisfying, with the most frustrating dash to ever be put in a video game.

I eventually settled on a combo that jumped through enemies, turned them to my side temporarily and did damage over time. This made every fight in the game a joke, so I swung from thinking the combat was bad to pointless.

The final boss just felt bad to play.

On the narrative side, I actually found the narrator gimmick super annoying in this (even though I enjoyed it in Bastion). I didn't really care about anyone in it. I know they were going for a "start in the action" type deal, but I just didn't see why I'd care about anyone or anything.

HowLongToBeat says 6 hours to play through; my total time (including probably an hour's worth of false starts) is 4.7 hours, so maybe I skipped half the game or something.

But that's just, like, my opinion man.

Reviewed on Jan 21, 2022


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