Easily the most fun Castlevania experience on the GBA: distinct and memorable areas, great OST, and super varied combat abilities thanks to the multitudes of souls found throughout the game.

Movement is a bit lackluster at the very start of the game; the dash Soma is equipped with feels pretty poor after playing the franchise's previous attempts at a metroidvania. On the other hand, the movement really shines when you near the end of the game.

Truly completing this game requires a fair amount of grinding if you want all the souls, as it's completely RNG-reliant whether you find what you want in a timely fashion. Still, that's the game's biggest problem in my eyes — a good sign that the game is truly solid in almost every department.

Reviewed on Oct 10, 2023


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