VoodoVince
Pacific Drive 2024
Log Status
Abandoned
Playing
Backlog
Wishlist
Rating
Time Played
7h 0m
Days in Journal
2 days
Last played
April 23, 2024
First played
February 23, 2024
Platforms Played
It's probably my fault for over-hyping this game, thinking it was gonna be a new instant classic along the lines of Outer Wilds and Inscryption. Sadly, I've played maybe 7 hours on the week of its release and have been hesitant to open it since then.
Outside of its gorgeous presentation and intriguing atmosphere, I found the experience extremely tedious. The selling point of the game and its core mechanic, the car, ended up feeling like a burden instead of being a tool of experimentation and freedom. The reason being that you need to get out of your car every minute to pick up items and to explore buildings. The "drive 30 seconds, park, loot, drive 30 seconds" loop gets tired real fast.
It might still click for some enjoyers of looter/exploration game! I'll give it props for trying something new at least.
Outside of its gorgeous presentation and intriguing atmosphere, I found the experience extremely tedious. The selling point of the game and its core mechanic, the car, ended up feeling like a burden instead of being a tool of experimentation and freedom. The reason being that you need to get out of your car every minute to pick up items and to explore buildings. The "drive 30 seconds, park, loot, drive 30 seconds" loop gets tired real fast.
It might still click for some enjoyers of looter/exploration game! I'll give it props for trying something new at least.