In terms of "heavy on reading" narrative game, this is not as dynamic and interactive as a Telltale game like The Wolf Among Us nor as richly built and in-depth as Disco Elysium. It is its own thing, but not always for the better.

My main issue is that the game is to grounded in reality, trying to portrait what's authentic and how life was like in this period. This results in a myriad of conversations and small talks about villages, farming, food, religion, faith, family, etc. If this sounds like your thing, than you're in for a treat. I, on the other hand, would've liked a more fantastical approach to the narrative. The dream sequences and the inner monologues are a great starting point, but it needed to expend in that direction.

The pacing is also quite tedious. I ended up getting used to the flow of the game near the middle of the second act, but without spoiling anything, it changed back up in the last act and made thing so slow once again.

If you're a medieval history nerd or are interested in diving deeper into a religious setting, than you'll probably enjoy this a lot. I certainly respect this game for what it was trying to achieve, but I don't think it'll succeed for everyone.

Reviewed on Apr 04, 2024


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