Sonic Boom: Fire and Ice is a huge improvement over its predecessor.

This game's main gameplay is at its core the same as the previous game, but there have been some changes made. First of all, Amy is now playable, using her hammer to break things and move platforms. The characters have modified movesets, the most significant change that comes from this is that Sonic is now a lot faster due to a heavily buffed spindash and the air dash carrying momentum. The spindash also has slope momentum which is huge for the cool shortcuts and tricks Sonic can do.

The main addition to the game are the fire & ice powers. Characters when they or one of their attacks collide with certain objects, will be able to freeze them into solid ice, or melt ice into water, allowing you to pass through them. It's a fun mechanic that spices up the game.

The level design is really good. The only complaint I have is that the levels could all stand to be a little bit longer. Other than that, the levels are faster, feel less tedious, and include less slow bits.

The game now has boss fights, they're all pretty cool, there's nothing special about them. Graphics wise, the game now has a lot of CGI cutscenes that look almost on-par with the show (which is relatively quite bad for Sonic standards, but not an issue at all), plus we now have fully animated and voiced cutscenes, which is a first for a 2D Sonic game. The music is a huge step up, while it's not quite as good as most Sonic OSTs, I still enjoy it.

Overall, I recommend this game to any fan of platformers or Sonic games.

Reviewed on Oct 07, 2022


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