Played on the PS5 as part of the BFG Edition. Unless I'm missing something, there's no individual listing on the site for this expansion on non-PC/Xbox platforms.

Id saw Half-Life 2's gravity gun and thought "Hm, me too," and then did nothing interesting with it. What a game!

Seriously, there's not much to say about Resurrection of Evil. It's really just more Doom 3 with a few new weapons thrown in, including the aforementioned gravity gun which is rarely ever the best choice in a firefight, a dampened super shotgun (this is a crime), and a heart that can be used to enter slow motion and increase your damage. The latter is all but mandatory if you want to make the super shotgun as powerful as it deserves to be.

The new boss fights are at least a step up from the base game, and levels flow a bit better. A few areas in the base Doom 3 overstayed their welcome, comparatively Resurrection of Evil hits a near perfect pace. Then again, going off of howlongtobeat dot com, I finished this in half under par, so maybe I'm just built different. I got the sicko speedrunner gene, but it's only activated in Doom 3 and REmake. Point is, you might feel this is more of a slog than I did, because you aren't built like me. Sorry.

Overall, I'd say this is marginally better than BFG Edition even though the added weapons lack punch, but it still suffers from a lot of the same issues. At least it's short enough that you might as well jump right into it after finishing Doom 3 to tie up narrative loose ends, as Ressurection of Evil essentially serves as the true ending. If you care about that. I don't.

Reviewed on Oct 14, 2023


2 Comments


6 months ago

I can already imagine the great minds working at ID Software going like ''Hey, what if we make the super shotgun again... but this time we make it so that hits as hard as a water gun?''. They did give it a hook in Eternal so hey, they at least redeemed themselves...

Also can't belive I just read ''Gravity Gun'' and ''Doom'' in the same paragraph not used in a postive tone, it shouldn't be legal, did they just forget how to make fun weapons for this one?

6 months ago

This comment was deleted

6 months ago

@DeemonAndGames The super shotgun in Doom 3 feels like it is shooting out two slugs at once instead of feeling like a damn cannon that can brain an imp from across the hall. And yeah, there's a boss very early where two turrets shoot slow moving fireballs you can catch and toss back at the boss, and you can use it to move boxes out of the way to find little secret areas and that's pretty much it. There's other enemies where I imagine you can do quite a bit of damage if you throw their attacks back, but it feels a little too clunky to use when you have shit popping off all around you. Like, I'd rather just shoot at stuff, seems more efficient.