Stop me if you've heard this one before: A vertical shoot-em-up with multiple routes, massive bosses, and multi-leveled shot types with secondary weapons that help you manage enemies on your flanks. AND it's on the Sega Saturn?

Blast Wind isn't doing anything unique, but that's fine, because it's a pretty damn good game even if it may feel derivative. I was watching Jeff Gerstmann of Giant Bomb The Jeff Gerstmann Show rank NES games the other day, and he questioned if vertical shooters had run their course. I'd love to say the genre is still rich with games pushing the boundaries of what a shoot-em-up can be, but on my life I can't think of anything past Ikaruga that I would describe as anything other than "good but expected."

And that's Blast Wind in a nutshell. You've probably played a lot of games like this before, but it doesn't do anything wrong and pretty much nails what it's going for. Feels good, it's approachable but offers a solid challenge, the sprite-work is great, I like how the explosions sort of sound like a badly digitized voice going "bwaaaah," and the soundtrack is fantastic. Though it doesn't do anything revolutionary or break the vertical shoot-em-up mold, it doesn't need to.

However, that does mean Blast Wind's historical relevance is mostly limited to its rocky development, having failed an initial localization test that saw the game reworked into the more humorous Inazuma Saber, which also failed its own localization test. It took another four years before Blast Wind hit the home console market in Japan, and in such low quantities that it now fetches one of the highest aftermarket prices for a Sega Saturn game. It is funny looking back at old forum threads where people were speculating Blast Wind wouldn't hit triple digit prices back in 2005. Loose discs now command nearly 300$ with complete in box prices creeping just past that. Time makes fools of us all, though they were right about one thing, Blast Wind has nothing on Hyper Duel.

Reviewed on Apr 08, 2024


8 Comments


20 days ago

Gonna be funny when someone finds this review nearly 20 years later and they click that Price Charting link and instead of loose discs being "nearly 300$" they cost five thousand dollars

20 days ago

This is why I care not for original hardware anymore despite owning so much of it still! Blast Wind has been in the backlog for quite a while. Listened to the full OST after reading this and yeah it's an absolute banger you're not wrong there!

20 days ago

@FallenGrace I'm all for original hardware but not necessarily the original carts/discs, because that's where a lot of the cost is. My copy of Blast Wind was a repro I paid 14 bucks for, but I could've burned a disc for free. Getting Pseudo Saturn running is a great way to go back to these, I think, but I'm glad emulation for the system is in a much better place.

20 days ago

Totally understandable. I've seen in many of your recent reviews and posts about repos and I've seen some amazing looking Saturn ones available browsing for other things. It even almost got me tempted with a few.

20 days ago

@FallenGrace Speaking of repros and Saturn games, I've been waiting on cartridge boards to go in stock at RetroStage, and have been thinking of making a Shining in the Darkness repro cart to play through before doing Shining the Holy Ark (which I know is a game you like quite a bit!)

Pseudo Saturn is very easy to set up and well worth it for getting more life out of the Saturn. You can also find pre-formatted RAM carts if you don't want to go through the hassle of installing it yourself, though I'm not sure what the options to do so are like overseas.

20 days ago

Shining in the Darkness is kinda rough but I like it overall. Where as Shining the Holy Ark is one of my favourite games ever. I have doubts you will agree though but I can hope! lol.

Is that the Saroo type carts? Seen stuff on those recently in discussion. Been tempted but currently my deck runs most Saturn things pretty well except some audio pop on some games.

20 days ago

@FallenGrace No, those are SD loaders I think? I've not looked into them, though I should because the Saturn's disc drive is prone to failure. Pseudo Saturn is software that's loaded onto RAM or Action Replay carts that allows you to play burned discs and bypass region locking, which is required if you want to play repro Saturn games since those are just burned CDs people fancy up with proper disc art and longboxes.

20 days ago

Ah got ya. I thought they were the same thing. I was eyeing up a pseudo Sakura Wars long box with fake localised art and manual that looked stunning which is how I dipped a toe towards it.