An incredibly impressive looking Sega Genesis game that is perhaps better remembered for its crushing difficulty. It's actually a bit surprising how hard this game is considering the film it's based on is geared towards children. The driving levels often draw the most ire (mostly because they control like crap), but the Inside the Claw Machine level is hideous in its design, and accounted for the vast majority of my game overs. Even if you do manage to get past it and the entirely too eerie first person level that follows, you'll end up face-to-face with one of the most finicky bosses in 16-bit gaming. Beating the claw always feels like a roll of the dice to me.

I never actually saw the end of this game until a few years ago, and I'll cop to using save states to get there. It's every bit as hard today as it was back in 95, but it's also every bit the technical marvel. Traveler's Tales was doing some wild stuff in the 90s, and Toy Story is another showcase for their wizardry. It's just a shame that TT rarely balanced their technical ambition with good gameplay, and Toy Story is unfortunately another example of that trend.

Reviewed on Apr 14, 2022


2 Comments


Eh, the game isn't that hard. I would agree with clunky with the racing stuff, and yeah the Sid levels are a bit BS, but the game isn't that hard.

2 years ago

tbh the racing sections aren't too bad once you learn the turning. it acts less like making a turn and more like pivoting the car in the direction you want to go, then waiting a few frames for it to kick in.

the sid stages onward are bullshit tho lmao, absolutely agreed. very cool despite that tho