Zelda: Oracle of Ages manages to squeeze a lot out of the Game Boy Color's limited hardware. It's a surprisingly deep portable Zelda with some pretty solid, inventive puzzles, though it never quite resonated with me the way Link's Awakening did.

Oracle of Seasons, the follow up to Ages, might seem at first glance like a Pokemon-esque alternate version, a practice that was very popular on the Game Boy at the time. Each game is substantially different, though, with their own storylines and unique dungeons. A password feature allows you to earn codes in one game and unlock things in the other, which is novel, but not something I bothered with too much.

Ages is more puzzle focused between the two. The intention was to release three games, with Ages and Seasons focusing on the puzzle and combat elements of Zelda respectively, but the third title in the series was ultimately cancelled due to difficulties in managing the three game project. I wonder what they would have emphasized in the third game, if it would have balanced the puzzle and combat more evenly, and where they would have taken the story. It's a shame they never fully followed through with the "Triforce Series," but at least we still got two good games out of it.

Reviewed on Aug 16, 2022


1 Comment


1 year ago

Ages was the game i had as a kid and i fucking loved it, i still think it's one of my favorite Zelda games.