I know people are very particular about how games in the Mega Man X series stack up to each other. Among them, the original seems to be the most sacred of cows. One of the SNES' most well known and beloved action platformers; its set pieces, brilliant tutorial level, robot masters, sprite work, and suit upgrades are beyond reproach.

I am begging you to not come to my home and slash my neck for thinking it's just average.

Mega Man X is a game I've attempted to play numerous times going back to the 1990s, but could never get further than a couple levels into before bouncing off and doing something else. I'm not even sure exactly what it is, something about this game has just never really clicked for me despite my repeated attempts to enjoy it. Maybe it's a hype thing, maybe I just find the controls too stiff and slow despite how energetic the game presents itself.

Out of the original SNES trilogy, I think it's probably the weakest. It's a solid baseline that X2 expands upon greatly, and despite X3 feeling like a bit of a step back from X2, it lets you play as Zero and that tickles the right neurons in my dumb bad dumb-dumb idiot brain.

Of course this isn't to say that Mega Man X hasn't earned its praise or that people need to do a more critical reevaluation of the game. I think this is just one of those instances of something being very good but lacking a certain undefinable element crucial to connecting with me. We all have games like that. It's normal. I'm normal.

Reviewed on Sep 12, 2022


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