Is this the price I’m paying for my past mistakes?

I’m a big Platinum games fan, I’ve played most of the games in their catalog (with Bayonetta and MGS:R being my favorites outside of Nier) but it wasn’t the combat of this game that made me fall in love with it, it was the story from none other than the eclectic Yoko Taro. A complete playthrough of Automata requires beating the game three times through and reaching five endings, for any other game that might seem monotonous and boring, but with this one I felt like I constantly needed more. The characters you meet in the first playthrough can seem a bit one dimensional or certainly archetypal (A2 for instance is basically a tsundere,) but on subsequent playthroughs for endings B-E are entirely different. Nobody in Nier: Automata is easily explained, no piece of philosophy or plotpoint can be arrived at within a short minute long explanation. Everything in this post apocalyptic world is a mystery to be unraveled through the players interaction. What are the humans we are fighting for doing? Why did Earth eventually fall into ruin? Can robots and androids feel emotion?

Jaw dropping settings galore exist within Automata, from the breathtaking desert ruins to the haunting Amusement Park to the Ruined City that Devola & Popola call home base. There is never a moment that I felt was boring or lacked emotion within this game. The story and environment packaged with the greatest soundtrack to ever grace a video game by the amazing Keiichi Okabe made Nier: Automata at top five game for me.

Reviewed on Aug 18, 2021


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