Brawl is a flawed game in retrospect, but as someone who has played every Smash game for countless hours, its release year is one of the best experiences I've ever had in gaming. Small in comparison to ultimate, the roster and representatives of Brawl was absolutely jaw dropping in 2008, being able to play as Solid Snake and Sonic for example was crazy after the small roster of SSBM.

Though mechanically it is not too strong (lol tripping,) it was still comperable and fun enough to play casually and competitively. It was much slower than SSBM but also much more interesting due to the addition of new characters and upgraded mechanics.

Subspsace Emissary is part of the legend of SSBB, coming from the minds of Masahiro Sakurai as well as the team behind Final Fantasy VII. It is incredible how entertaining of a story that Subspace was, and the cutscenes included in which we saw characters we never could have imagined meeting being at odds and in conflict were awesome at the time. Seeing Captain Falcon and Olimar interact felt like something out of a "WHO WOULD WIN" fan-made youtube video from back in the day. This campaign was the first and last in Smash Bros history to be fun, and I imagine most fans in the FGC would agree its one of, if not the, best to have existed.

Reviewed on Aug 23, 2021


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