Can you believe that this game has the rights to some of the best music from the series but they only use music 4 times or something like that?

The DS version is almost entirely played using the stylus, with only pausing and a very specific, sparingly required action requiring the use of buttons. This, combined with the silence and the short length, makes the game feel incredibly cheap. It's comparable to a mobile game.

You kinda just run past enemies or spam your overpowered spell. You don't need to use any special abilities to completely destroy the game without much issue, aside from, once again, rare, specific situations requiring their use that need to be interacted with.

One of those is a potion which gets rid of tall grass. This means that that potion-making is back, and it is entirely based on the great minigame from the PC version of Half-Blood Prince. It's limited to three specific potions you make over and over again, but it's ok, the game isn't that long that it would becomes an issue in theory. Unfortunately, one of the potions is too crucial to not make over and over again: The Wiggenweld potions, or simply the health potions. The game is very easy, but it requires making them more than any other potion, which does get quite tedious.

Another one of those "nothing" video game adaptations of a HP movie which have been more prevelant since Goblet of Fire. Pretty sad to see the state in which movie tie-ins were by the time 2010s rolled around.

Reviewed on Aug 30, 2022


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