I really wanted to like this one. But as I played, I wanted the experience to be over.

The art style and gradient colors of the world is absolutely beautiful. I'm not a big space adventurer, but the world is wonderful to explore. (When you're not fighting controls and constantly bombarded by enemies.) I loved finding large, and more importantly friendly, kolos. Creatures that made it a fun experience to explore. I wish the developers added more of the larger kolos than the small aggro ones that made it awful to fly around.

I was okay with the slow, vague storytelling. Hints of flashbacks and conversations with your crew that isn't entirely clear even at the end.

But damn, your crew and copilot would not shut up! He constantly yammers on with his feelings, what he's seeing, directions, using your name (hey Mei, Mei, MEI) in a language you have to read subtitles to understand. And I mean constantly. You don't get a break. It's dreadful.

I constantly fought with the camera. It was zoomed in to the point I crashed into obstacles and then zoomed out so far you're nothing but a speck on your screen. (And then I crashed some more because I cannot see.) It's terrible. No other way to describe the abysmal camera.

The worst part was playing the game. Sure it's pretty but once I was told my mission objective, it was incredibly unfun. Horrible, janky controls. Enemies that do not stop to pursue you. They will chase you off the entire island making it a nightmare to explore. Awful tiny map. Good luck finding anything on it.

It's such a shame because this game had strong potential to be a solid fun experience. But it ruined itself with overly ambitious goals. The gameplay could not match the storytelling. Not even close.

I regretted picking this up a couple of times.

Reviewed on Jan 13, 2024


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