Home is a side-scrolling pixel narrative. Not a story, because you (the player) makes the deduction of the story. That can be good or bad. I saw many reviews that clearly did not enjoy that decision.

My first playtime took one hour. I tried to be thorough finding all items and hidden areas but I did miss some information. Thus my first thought of the story wasn't great based on the information I had on hand. Then I played a second run, found new info, and decided maybe there was more to the story and this character.

The game never says "this is what happened or this is the true ending." It's solely based on your perspective with the information you found. If you only played it once and in a hurry, it can feel like the developer didn't fully write a story. After playing it four times, there is something there but it's scratch deep. The developers could have gone further with it. I believe I can see their goal for the game, but there's too many unknowns to feel completed.

The pixel art style is great for the short experience. The audio was fine until the final area. With a loud constant annoyance, I wanted to rush through my exploration because of the need to get away from that sound. It was awful.

Reviewed on Jan 14, 2024


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