Delivers on its fusion exactly as much as it has to, but no more. Desperately lacking in depth, but at least my curiosity has been sated. Granted, this is more or less a limitation of entries in the Vampire Survivors-like subgenre that take directly from its autoaim gameplay that only asks players to choose upgrades and dodge enemies. I'm not sure there's much more room to expand on that, and I'd like to see more games abandon that specific design choice.

Reviewed on Mar 16, 2024


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