Cleared on April 26th, 2023 (SEGA Genesis Challenge: 6/160)

You could already tell from my ranking that I did not enjoy this game, but to give this game credit, it does have a visual appeal being a dark and twisted castle that leads to different colorful worlds with an enchanted forest, a toyland, storming lands, candy land, library, and the castle itself. It's well varied in its environment that gives you the sense that this is a kid's game.

For a kid's game, however, oh my god this game is hard! Maybe it's my fault for playing the hardest difficulty for some reason, so I won't criticize the game too harshly for this reason, but I feel if even if I set it on Normal, there are still other annoyances that I need to deal with.

My biggest gripe with the game is that just feels slow in its movement. This feels odd to me because I did play the 2013 remake years ago, and I didn't remember it feeling so tedious. I did play it a day later to find that the game had slightly improved movement speed. You also don't need to remember to press the A button again to damage foes while in the air and the jumping actually felt like it propelled you forward, something I did not get from this game.

Some of the game's obstacles were also a bit much. Some of the enemy placement was god awful, and I still haven't forgotten about that one bat in The Storm that spawned out of nowhere to hit you, or that undodgeable bat wave with the other option that I have to be killed with the flood, or bats that were so cluttered that it took actual trial and error... did I mention I absolutely hate the bats? What about that one falling block trap in The Castle that requires trial and error to know how to avoid because there is no indicator which one will fall and which one doesn't?

I wasn't really expecting much, but I still felt kinda let down. The remake just blows it out of the water even if it ends up being significantly easier.

Reviewed on Jun 16, 2023


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