Devil May Cry 3 is known to be one of the toughest action games out there, but its easily top tier gaming, and personally one of my favorite games of all time. It was really difficult to not give this a 5 out of 5, but there are some technical flaws that hinder the game, from being pure perfection. The main indicator of this, is the bad camera angles. This would typically not be a problem with me, but with the game focusing on fast, and fluid combat, having bad camera angles will slow the average player down trying to “get good,” at it. Certain bosses will be seemingly impossible hindering to blocking progress due to not being able to see all attacks coming. Besides that, some of the puzzle/encounters of the game, is much more annoying than it really needs to be (Looking at you ball on a chain having to smash it through a certain wall while creatures are swarming you,) due not being able see certain blind spots. Of course, these are still mild issues about the game, but for people who can get by this, probably most at this point since it’s the third installment, will be loving the visceral, stylish combo attacks that comes with each swing. But nonetheless, it’s still an issue that by the third game the camera is still an issue, but at least its showing improvement over time, so Capcom is addressing.
Once you get passed the angles of combat, now its understanding it, and investing into it. Instead of classes in a normal RPG, there are six “Styles.” The Styles are; Trickster, Swordmaster, Gungslinger, Royalguard, Quicksilver, Doppelganger. You are able to level each of these up gaining to abilities along the way and creating a whole new playstyle with each run of the game. For instance, with Trickster you could teleport and increase its capabilities, to Swordmaster, giving you easier access to all the super abilities of each melee weapon, to Royalguard allowing to punch, kick and counter your way through the demons. Unfortunately, you are stuck as one of these styles until you switch at certain points of the game. Then there is a Devil Trigger Gauge that allows you to transform into a Demon to help you out in extreme cases. I personally went with Swordmaster first for my first and second run because I liked close combat, and then proceeded to max all the others out. There is a lot to master here, and you will need to for some of the bosses, especially for your first play though where mistakes are not taken so lightly. There are items in the game to help increase your overall health, and to help extend your Devil Trigger, but you can keep increasing the difficulty to help compensate for the more experienced player.
Overall, anyone who hasn’t played Devil May Cry, should do themselves a favor and invest into this game or its (Special Edition) for a good starting point in the series. It will be difficult to find any game better than this in terms of the specific action combat it provides, in a brief twelve hour game for one run through. It can easily provide so much more, if you wish to master the combat and increase your stylish skill in the game with each run.

Reviewed on Jun 18, 2022


Comments