So they remade Tomb Raider, pretty big responsibility huh.

I'll just start with the cold hard fax. Tomb Raider: Anniversary is an awesome remake and love letter to the Tomb Raider series. This was my first playthrough since after playing the original Tomb Raider, and I can confidently say that the developers achieved their ambitions:

“The old and the new; the familiar and the undiscovered; the mix of the past and the present that is at the core of every Tomb Raider experience was at the core of our effort for this game as well. A game that holds true to it's predecessor yet still stands out as a thrilling adventure all on its own.”

Excuse me for blatantly ripping off that paragraph from a heartfelt note for the fans found in the games extras, but I really think there's no better way to describe the vision than how the developers have done so.

Coming off the back of Legend, Anniversary manages to improve on it doubly from a gameplay perspective. The core level design here is just so damn engaging and honestly quite difficult to put down. It has a good difficulty curve, is very replayable, and going for 100% is a blast as it encourages two playstyles that result in distinctly different experiences.

The first is exploration based à la the search for artifacts and relics. Outside of a small few these are very well hidden and I had plenty of fun searching for them throughout every level, something I couldn't really say personally for most Tomb Raider games. The second is speed based throughout the time trials which I admit I haven't tried yet. If I revisit the game then I'm giving it a go for sure, the level design is too damn good for it to not be incredibly fun and potentially more challenging as well.

The most impressive part is how all of the above was implemented while simultaneously preserving the spirit of the original, and shaking things up to feel like a more contemporary experience. The amount of “I remember this part!” pointing at the screen moments I had while playing was pretty extraordinary for how different these sections actually end up playing (alright MAYBE I didn't point at the screen like a child but I definitely said it out loud to myself a lot!). I like to imagine if I could have been an older, more experienced Tomb Raider fan when this was released, those moments would have hit even harder.

Even though the story has been altered and expanded slightly, adding in some nice extra characterisation, they made the great decision of leaving that expansion to purely the cutscenes. This helped retain some of the original identity. It must have been difficult to resist throwing snarky dialogue in the levels like in Legend, considering just how FUN that was, but I'm glad they didn't in the end. It meant that various atmospheres are still present throughout: isolation, adventure, discovery, tension. Of course though, they aren’t exactly the same feeling. I'm being kind of repetitive so I hope you're sensing the theme I’m getting at here: The same, but different. The same,,, but different…

Anniversary does by no means replace Tomb Raider 1, it stands alongside it as a modern reimagining of, and alternative to, a great gaming classic, that anyone can enjoy. If someone was to only play a single Tomb Raider game, I would definitely point them in the direction of this one.




OH AND AND AND huge shout-out to Croft Manor. They turned her mansion into a freaking metroidvania bro. That's just frickin rad!! Sick. Awesome. Wonderful. Lovely.

Reviewed on Apr 21, 2024


6 Comments


13 days ago

" If someone was to only play a single Tomb Raider game, I would definitely point them in the direction of this one."

same byr if it was someon e i disliked i would point them to it only after [;acomg ot at the bottom of a ravine

13 days ago

@Spinnerweb What's that? You're breaking up!

13 days ago

i said if i wanted to murder someone i'd put this game right at the bottom of a steep cliff drop and then point them in its direction so they'd walk off a cliff while trying to reach it

13 days ago

@Spinnerweb definitely an ideal way to kill someone you get to hear them go AAAAAAAAAA-AAAAAAAAA- AAAAAAAAA- numerous times

13 days ago

I did in fact clap and point at the screen like a little toddler when I played the original for the first time "Oh shit I remember that part from Anniversary!". No, I feel no shame for my childish ways.
And yes, Croft Manor in this game kills, wonderful, lovely, you nailed it with that last sentence. Fantastic review.

12 days ago

@NovaNiles Totally!! Definitely had it both ways. And tyvm