DEATHLOOP is Arkane firing on all cylinders.

Transporting immserive sim gameplay & world design into a rogue-like design doc actually solves a lot of intersting problems that plagues the well worn genre. As much as I love immersive sims I pretty much play them all the exact same way - crouch walking through maps, quick-saving and quick-loading constantly. With DEATHLOOP having rouge-like elements and limiting your continues, it forces you to just go with the flow and deal with any situation that you find yourself in.

Sure - I feel like the AI is maybe a tad dull and a silenced pistol is still the most OP weapon of the immersive sime genre but I found myself experimenting way more in DEATHLOOP than I did in any other past immersive sim. The game encourages you and sometimes forces you to just say "fuck it".

I never had a loop go to waste - I never felt like I was wasting any time and to be fair, I never ran out of my three lives (even tho there were some close calls). But the game does such a great job at making sure you're always progressing some story path or uncovering some new information. The first couple hours are a little "hand-holdy" but the rest of the experience unfolds beautifully.

Everything in DEATHLOOP is expertly intertwined, everything syncs up. Nothing is a "perfect" experience but DEATHLOOP is an unforgettable one.

Reviewed on Dec 01, 2021


1 Comment


2 years ago

Nah