On paper, this is absolutely what I wanted from a sequel to the original Knytt—the same format, tapping into the intrinsic pleasure of wandering with no other purpose than to see what's around the next corner, over the next hill, on the next screen—but in an even bigger world this time. And the new, more sombre but still very colorful graphical style is an interesting step from Nifflas's earlier games.

But I have to admit I really dislike the platforming here, which is a shame because the game places a much greater emphasis on platfoming challenges compared to the earlier Knytt titles. There are hints of this in Knytt Stories (even putting aside Kaizo Knytt stuff), not to mention Within a Deep Forest (which has its advocates, though I never got into it myself). Bouncing ball mode is the main culprit here: I just find it impossible to control it with any degree of precision. Who knows, maybe proficiency and even mastery is totally possible and I just suck. If that's the case I'm willing to live with that.

But I do enjoy putting this on and wandering around for a half hour every now and again, and that's worth something.

Reviewed on Jun 26, 2023


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