My first experience into mainline SMT was a great one, and I will be continuing.

While I feel the game's character writing was not the best, it did not stop me from having an incredible time with the game. Nocturne catches a lot of attention for being 'hard'. A more apt description would be 'punishing'. The press turn system is a real Feast or Famine deal for both ends of a battle, and really changed how I view turn-based combat.

The environments were always stunning, and they encourage you to talk to every soul or demon to piece together the story. I did the True Demon Ending, which without too many spoilers, explains the most about the world.

Would recommend if you're interested in mainline smt, especially as it is quite accessable, remaster or not. You will benefit from having a guide, though. Especially if you want to collect all Magatama like I did.

Reviewed on Mar 28, 2024


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