Quite a strangely iconic game for the time as it basically marked the start of the Sega Genesis' legacy despite being a port of an arcade game, yet it's very mechanically frustrating and mindless. The first two stages give some promise as they're pretty simple enough to play around with given the game's simple mechanics, and then it all nosedives once you reach the third stage. From this point onward, several frustrating aspects frequently start to show themselves like poorly conveyed mechanics and particular enemies and enemy swarms that you just can't properly handle with how the game works, and with the game's complete lack of invincibility frames and extra lives, it quickly turns a short and simple beat-em-up into a annoyingly prolonged game of trial and error. (Some other aspects I would like to mention are the power-up transformations essentially being a stun as you're still vulnerable after they end yet you can't do anything for a short bit after they do, and also that entire 4th boss in particular) It has some comical enjoyment to it like the crusty dialogue and animations, but it honestly doesn't hold as much merit as games like Decap Attack and Bonanza Bros. so it can only do so much until it's mechanical shortcomings overshadow it's charm.

Also, one thing that was conveyed extremely well was the title screen's button combinations like A + Start which lets you continue where you last got a game over and B + Start which is where the options menu (where you can choose your stage and make the game easier) is located. Would've liked to be wrong about the lack of continues or options before I beat it, GAME.

Reviewed on Aug 24, 2021


1 Comment


2 years ago

Altered Beast's the most prime "look what our new hardware can do!" graphics over gameplay launch game I know of.