Really frustrating, really gorgeous, really fun. I wish the game valued depth over breadth. Act 3 completely falls apart under its own weight. Too many quests, too many unfulfilled promises of characters you saw the previous two acts, too many bugs, the pacing is horrendous while the previous two were as tight as can be. Endless waves to bring to mind Dragon Age 2, replacing difficulty with simple numbers to bring mild variety to how much running around talking to NPCs completely unrelated to the main plot you do. This isn't helped by the fact it remains so buggy that at certain points the game feels like it's actively fighting against you as you play it, with guards seeing through walls, NPCs running through walls and out of existence, characters hitting nothing mid-air and falling to their deaths, etc. They need to focus on these instead of removing homoeroticism.

But it is a beautiful game. The world feels good to be in, the characters are likeable and wonderfully voiced. The voice acting of the main cast in this are a testament to the beauty and legitimacy of the artform of voice acting. So much of this game is carried on the shoulders of these incredible performances, and they never falter.

My main complaint with them is they all feel rather edgeless. And Larian further sands off any remaining, because people felt hurt by Lae'zel's bluntness, or Wyll's narcissism. It's a shame the company is so insecure over their writing, and I'm sad to admit it makes me think less of it as a whole.

But I'll always be happy I played it. And there's not really more I'd want as a creator than for someone to feel that way about my work.

Reviewed on Feb 06, 2024


Comments