I get why this game is so influential and revolutionary. Because of this game we have people like Hidetaka Miyazaki creating games. Not only that we can also see a lot of it's DNA in modern games. From the level design, art design, minimal storytelling and dialogue, ambience and environment, the companionship mechanic.

This game inspired two of my favorites which is Dark Souls and The Last of Us. Dark Souls and The Last of Us is quite different from each other but the DNA of Ico is on both of them. I also LOVE that this game doesn't handhold the player. Most old games handhold the player too much on what button to press or what to do. Ico eventhough it's a linear game, it lets you experiment. I like but also dislike the camera system, I like it because it gives you a breathtaking view on the world outside the castle and the castle pretty well but the problem with the camera system when you are doing the puzzle where it's pretty easy to miss key items because of the camera and sometimes hard to move the character. The puzzle in this game is also really fun but not that hard which i like, it's on a perfect difficulty for puzzles. The storytelling is minimal but it makes you care about the character and i think we care about the character more because there is physical touch between the characters and i think that really helps.

In conclusion,this is a really good game and i see why it inspired a lot of gamemakers out there. I also hope there will be a remake one day, because this game with new gen graphics will go HARD.

Reviewed on May 09, 2024


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