re4make has surprised me in that ive seen a lot of flack coming at it. i mean i expected it to receive negativities because it's a remake, something i think i can say that we're all tired of, but seeing how re2make went i had high hopes. suffice it to say, my hopes weren't squandered (for the most part), and its even got some neat surprises bundled in it.

gameplay is where re4make shines. the shooting packs a punch from tyson, blood explodes and flesh flays as you tear into ganados. it's extremely violent, it's sickening to see the parasites squirm from the stumps of necks and limbs. one complaint i remember seeing a lot about re4make is how slow leon is. he isn't slow. i mean he may feel slow but its because of his animations, they've animated him into a mountain of meat and bone. he's no longer that himbo twink from RPD, he's a certified himbo hunk. his kicking animations are noticeably slower, though, but their i-frames make up for it. sadly, the suplex is limited to helmeted enemies from what i can tell. gone are the days when you can suplex a farmer. the parry is a very welcomed addition. it adds another layer to the combat, allowing for more aggressive play but not being too broken due to the knife's durability, and not every attack can be parried. if there's one thing i took from re4make, it's way more hectic than the original. sometimes too hectic but i love the heightened chaos, giving me the anxiety of a ganado grabbing me from behind so their friend can stick a pitchfork in me. the inventory is back, but regrettably not as beautiful as the original. re4make keeps up the minimalistic ui since re7 but admittedly has more flair than re8 so that's an improvement. it's the same inventory management. not sure what else i can say about it besides it's neat pseudo tetris minigame. bosses are vastly improved. im not sure if its because ive played the original so much but holy shit ramon is a full on boss now. saddler was tuned a bit more to be longer and tenser due to managing the novistadors, same with the big cheese being a bit longer and more involved than just shooting a bunch of bullets. verdugo and el lago remain virtually the same though. if there was one complaint i had about the gameplay, it'd be that hardcore is no fucking joke. like it said to play hardcore if youre familiar with the original and then the game spits in your face for thinking youre tough shit. having completed hardcore as my first playthrough, it was fun but sometimes damn near tedious in how weak i felt early in the game. not enough to make me stop playing but i remember feeling frustration just a fewww times.

graphically re4make is great. since re2make the games were gonna keep getting better and better. it's not as monotone as the original, but got damn does it get pretty and dreadful when it wants to. i'll always prefer the stylization in the original over the photo-reality of the remakes, but re4make shines when it wants to. the music is pretty standard, nothing bad and atrocious but nothing memorable like the original's pounding bass or save theme. re4make does recapture the save theme song, but it doesnt beat the original (which is a nigh possible feat). voice acting is good for the most part. i actually like the recast merchant, i want to kiss luis, and ashley is wonderful. leon has some misses but overall keeps up the dumb charm albeit he is considerably more dramatic than the original. ada though should have redone a decent amount of lines, sometimes it feels like she's saying a thought out loud or talking to a wall. ramon is still evil but something's off about him, probably his new visuals putting me off but he's pretty cool. saddler is not as creepy as his original but he gets the job done. if anything, krauser's job shouldve been to remind leon that he wasn't being silly enough to hopefully then get leon to tell krauser to wake up from his cinematic facade.

my biggest complaint with the remakes, which is more of a gripey nitpick than anything, is that they tend to get a bit TOO dramatic and cinematic. i get that its modernizing an old game series but resident evil is built upon its camp. the new games and remakes keep some of that b-movie charm but the trend of movie-fication smothers most of the camp away. leon in re4make gets on a soapbox at one point to tell ashley everything will be alright. this is a fine scene, it's a bit cheesey, it's cool. even better, leon and luis link up but luis wants to bring the cheesiness up a notch but leon playfully tells luis to focus on the mission. great interactions. then boom leon puts on his serious face and has to complete the mission when the game feels like it, some hollywood shit where he doesnt get a joke in about a dude's hand coming off or throwing a knife mid conversation. just leon saying something akin to "you bastard!" and yelling empties. it's not that the story's bad, it's pretty much the same albeit paced differently to make the game a bit longer, but the tone and dialogue seem to have been hampered by the focus of cinematic storytelling.

anyways this game is pretty baller, i enjoyed it. if anything, the original is better as a whole but re4make by itself is a competent AAA game that i dont regret putting time into. oh yea, mercenaries is also pretty fun but honestly not as rewarding as the original (plus only three maps... WTF?!?!?). im gonna be replaying the hell out of this like i did the original, 100%ing because dudes be gaming.

also yes. i would still like to fuck leon kennedy NOW

Reviewed on Apr 23, 2023


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