A wholly enjoyable experience with a not insignificant length, and at the same time it doesn't feel padded. 33-ish hours of a very good sci-fi story that made my head spin with the sheer amount of twists and ideas it juggles, and viewed through the eyes of 13 different protagonists, all of them doing their own thing until their stories start intertwining in very interesting ways. Though I have to admit, the story got a bit difficult to follow sometimes, but that's just probably because I'm a dumbass, and thankfully for fellow dumbasses, the game lets you rewatch the story scenes in any order, and there's a glossary with recaps and explanations in case you forget something. Visually, its a delight. The art is just beautiful, with very desktop background worthy shots. Music is a bit forgettable, I can't see myself humming any track, but it complimented the game pretty well. As for the gameplay, its interesting. It's only mildly difficult even on Intense, the highest difficulty, and that was only before I upgraded all of the mechas and characters. After that it was mostly a walk in the park. I didn't get a game over once, but that didn't make the combat not fun. Its got a satisfying arcadey feel, and using a missile rain to obliterate everything in its very wide radius never got old. Each of the 4 generations of sentinels has one or two attacks so useful I always had one character just spamming that every fight, there was no reason not to.

Reviewed on Dec 17, 2020


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