It's quite rare that I feel compelled enough by a roguelike to actually complete it, but I really enjoyed a lot about this game. The core gameplay is super fun and satisfying, with a ton of variety in enemy design to keep things interesting. Weapons are very varied as well, but only like half of them are actually viable choices. The electropylon weapon is so far above everything else though. It can straight up melt bosses without you even needing to aim properly lol.

I think the game is far more engaging in its early stages compared to later on however. Learning all the enemies and the fundamentals of the maps are very fun, and the first boss was the only one that really gave me any difficulty. That being said, the bosses on the whole are very solid in terms of visuals and spectacle, but most of them don't really pose much of a threat, the final one especially, which was quite disappointing.

Also, I feel like it was a really odd choice to have the game "finish" after act 2, when it doesn't really offer much of a conclusion at all. I would definitely advise people to finish act 3 if you want to get the most out of the story. Even then though, it's still very confusing and not explained particularly well. I did love most of the storytelling in the game though. There's lots of super interesting and surreal storytelling methods used and it really made me want to keep playing, even when I felt like the game was getting a bit repetitive towards the end (a common problem I have with roguelikes).

Reviewed on Oct 13, 2023


Comments