I had a funny feeling whenever I got around to this game that I would enjoy the updated version more than the PS2 version.

Story: The best way to describe the story of FF12 (other than obvious Star Wars jokes), is a political determination. This FF is the most politically driven story told in a game. It can be slow at points but is it gets captivating when it gets to a point it captivating.

Gameplay: This is best described as a single-player MMO, and at first when i tried to play this many years ago is that I did not click with me however the ZA changes a lot to where this gameplay is not so bad like it was. The new class system makes it so every character has their own role and they stick to it, and it makes swapping out characters all the more useful and tactical. This version has a turbo mode which is a very nice addition, I used it probably 90% of the time except for bosses and so on. The only issue with the gameplay is if the gambit setup is great then it basically makes it so you never really have to do anything except for emergencies. Also, the quickening is the get out of jail free cards in a fight.

Music: I will say that FF12 has an ok soundtrack, it has some of it dud but some of the tracks (like boss fights) are A+.

Sidequests: So I did most of the sidequests in this game up to a certain point because I did get a slight burnout in the end and I wanted to b lined the main story to the end. The sidequests in this game I divide into two sections the hunts and actual sidequests. The hunts were the most interesting side stuff to do in the game because it was basically the challenge that I got because the story is a bit too easy so all the hunts that I did challenge me in the end. the actual sidequests were ok but I would not say that they were not engaging as much but I do want to go back, later on, to finish up some side stuff.

Enjoyment/Last thoughts: FF12 is the most diverse FF, and is definitely worth a playthrough. 7/10

Reviewed on Aug 03, 2021


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