One of the most actively annoying games I've ever played. Most of the levels revolve around loading in, seeing the 1 very obvious solution (or the obvious solution being outside your vision), and then fiddling with a broken physics system until you either succeed or have to press retry. There IS an undo but it's tied to a semi-limited resource which due to the physics element of the game is often useless by the time your error actually manifests as more than a temporary instability.

I might've considered giving this a slightly positive rating despite the rather dull puzzles if it wasn't full of smaller design decisions that slowly grate over the course of the game

--The goo selection is somewhat sticky, so even if you're mousing over the one you want, if you happened to pass by another on the way there and it's too close, you're just not allowed.

--The lines for placing goo are very thin at the edge and nearly invisible against certain backgrounds or when the game zooms out.

--There are scores upon winning a level for how many goo make it, moves used, time taken. While moves and time are usually fine, goo making it generally require or incentivize playing in slow and boring ways like golfing. This exacerbates the lack of real undos even further.

--The cutscenes are unskippable and still play after an already won level.

I realize this is just a madpost but I was compelled and now I'll never have to think about this game again.

Reviewed on Sep 03, 2021


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