Log Status

Shelved

Playing

Backlog

Wishlist

Rating

Time Played

56h 0m

Days in Journal

33 days

Last played

May 26, 2024

First played

April 24, 2024

Platforms Played

DISPLAY


Positively surprising cultivation sim that makes a sloppy first impression but quickly pulls it back with an abundance of well-connected features to outshine most farming games.
+ brilliant sense of a community that develops alongside the player in both infrastructure and characters
+ easy access to near endless storage making inventory management only an early-game problem
+ remarkable number of long-term progression goals
+ gradually unlocked convenience items
+ huge number of visual customization items
+ several distinctly-themed and large dungeons to explore and fight monsters in
+ instrumentally appropriate and quite pleasant soundtrack
+ relatively great variety in activities
+/- very grindy main story that takes at least 60 hours of efficient playtime to complete
- shallow farming and fishing mechanics
- no romance whatsoever
- bad keyboard/mouse controls and missing button prompts for the actually decent controller scheme
- general unpolishedness (buggy item selection, floaty movement, rare untranslated text, etc.)