Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

45h 0m

Days in Journal

33 days

Last played

January 4, 2023

First played

November 26, 2022

Platforms Played

DISPLAY


Simple but competent blend of adventure, crafting, and school sim that achieves more than the sum of its parts.
+ beautiful turn-based combat in both its visuals (creative, snappy animations) and mechanics (character swapping, combos, skill depth)
+ ingenious "leveling" board rewarding thorough exploration more than mindless grinding
+ remarkably fun music (excluding a few tiresome tracks)
+ accessible alchemy system that becomes addictive through the number and effect of items
+ charming art style with decent variety in locales
+ solid difficulty curve that only requires gradual understanding of mechanics for the main objectives and extra effort for side quests
+ peculiar main cast with entertaining personalities and funny relationships
+ thematically great final chapter
- mediocre graphical fidelity outside of battle
- unremarkable slice-of-life story that starts picking up too late and doesn't quite capitalize on its few interesting ideas
- several time-wasting elements (distance between crafting stations, long maps without shortcuts, enemy aggressiveness at night)
- repetitive gameplay loop filling most of the sizable playtime (40h+)