This is probably the first incremental game that pretty heavily incentivises the concept of "builds". Builds are essentially a requirement since the upgrade currency is limited every run and each run you can choose to focus on a certain upgrade path for a certain set of tools which changes how you approach bashing the rock... until you get rockets which hilariously trivialises every other build

For what it is, it's a really fun, well constructed incremental game with a definitive end but has some balance issues. I think I would keep checking back in on this now and then to see how it's shaped up

Reviewed on Jan 11, 2024


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