Bio
Gaming for over 10 years and have loved (almost) every second of it. Got my start from indies like Bastion, Fez and Limbo. Mostly love single player, polished experiences over multiplayer games
Personal Ratings
1★
5★

Badges


Gamer

Played 250+ games

Popular

Gained 15+ followers

GOTY '23

Participated in the 2023 Game of the Year Event

Donor

Liked 50+ reviews / lists

Loved

Gained 100+ total review likes

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

2 Years of Service

Being part of the Backloggd community for 2 years

Full-Time

Journaled games once a day for a month straight

Gone Gold

Received 5+ likes on a review while featured on the front page

N00b

Played 100+ games

On Schedule

Journaled games once a day for a week straight

Liked

Gained 10+ total review likes

GOTY '22

Participated in the 2022 Game of the Year Event

Roadtrip

Voted for at least 3 features on the roadmap

Favorite Games

13 Sentinels: Aegis Rim
13 Sentinels: Aegis Rim
What Remains of Edith Finch
What Remains of Edith Finch
Pentiment
Pentiment
Elden Ring
Elden Ring
Disco Elysium
Disco Elysium

253

Total Games Played

007

Played in 2024

062

Games Backloggd


Recently Played See More

Helldivers 2
Helldivers 2

May 21

Botany Manor
Botany Manor

Apr 28

Disco Elysium
Disco Elysium

Apr 04

20 Small Mazes
20 Small Mazes

Mar 23

Balatro
Balatro

Mar 09

Recently Reviewed See More

Basically a bunch of toy boxes to sort of tinker with to solve incredibly simple "puzzles" and unlock more toyboxes. I really wish the boxes were far more complex and had better puzzles and as it stands it would be neat for a child to play on a phone but not much more than that

Enough and more has been said about Disco Elysium's writing that it won't be a surprise when I tell you that yes, the game does live up to that reputation. Games are always criticised for their writing and, more often than not, people are always right. Stories are generally plain bad for most AAA games, dialog tends to be hit or miss, there's usually no prose because obviously the developers don't prioritise written prose cause most players don't care about it. But Disco Elysium bucks the trend by not just having good writing for a game, it just has good writing period. The dialog, the characters, the story and the incredible prose make for one of the most memorable gaming experiences I've ever had. There's not much I can say that's not already said but suffice it to say, this game will stick around with me for a LONG time after having finished it. Everything about the experience, the music, the writing, the gorgeous art, all come together perfectly for a storm that made for a VERY enjoyable and emotional 25 hours and I will certainly be back for more since the game is a true blue RPG with a lot of options locked off to you based on your role play and I definitely missed so much my first time

It's a shame about the whole drama surrounding the development and the company though. I bought this game far before any of that happened and just before the Final Cut was released so I don't know how to feel about it. I guess the real word on all of it will come out some day and I hope the creators make more games at some point. It would be a shame if this was a one-off phenomenon and nothing came of it ever again

A fairly cool melding of top down action and basic strategic gameplay, accompanied by a haunting soundtrack and beautiful art. Another Supergiant banger