The game is far too in love with its movement system and doesn't consider that it's incredibly cumbersome to make precise actions which are required for multiple puzzles that get super annoying. There's also many places where they strip half your moves and expect you to hobble into solving some puzzles. There's also tons of minor annoyances like how much time it takes to pet your eagle, having to aim at every single talisman all the time (which probably single handedly used up the lifetime of my RT switch), the massive environments that don't really have much going for them, how time slows when you use detective vision, the completely unnecessary stealth sections and so on. The puzzles also really aren't particularly challenging or complex. One boss battle in particular is also incredibly irritating to get through and requires that you know that you don't always have to fill the arrow bar to shoot and hit the target. The story is also nothing to write home about and is bog standard, tropey, hero's journey through and through.

That said, it's a beautiful, well scored and fairly engaging open world puzzle platformer that's mostly pretty good. None of my complaints are offensively bad and I was invested enough to keep going. If you're just looking for a relatively short, open world, checklist type adventure game then this might be for you

Reviewed on Aug 07, 2023


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