oghghghhhghg
This. This is the one.
Fire Emblem Echoes is a game I think about a lot. Despite making a name for itself as a franchise with endlessly convoluted plots, I think that the Fire Emblem games that speak to me most are the ones with simple hearts. I would argue this game's heart is as simple as it comes. Not plain, just simple. Two children in a lost and found. Losing their loved ones, losing each other, losing themselves—and then reuniting with each, in their own ways, for better or for worse. A game with a simple core hinges on expert delivery, and Echoes is unmatched in the Fire Emblem series. Hidari's art style suits this game wonderfully, and Echoes has, bar none, my favorite writing in the entire franchise—up there with Trails in the Sky for my favorite writing in a JRPG period. The flavor text is charming, the supports in equal parts funny and heartfelt, and the emotional moments absolutely devastating when they want to be (something only bolstered by the voice acting). Where other Fire Emblem games aim to make the player feel powerful, this game often wisely has its leads feel small, and the player with them. You are no king. You are no queen. You're just a child born to a blue-blooded fool, and now his legacy is yours to unravel. What of your peace?

Reviewed on Sep 04, 2023


Comments