I'm really really glad that in my lifetime video games have evolved to a place where when I say "I don't get it," I can talk about pace, theming, tone, story... all sorts of actual interpretive tasks beyond baseline interaction and aesthetic. The dude who makes these games is my analog to a director who I respect the hell out of and don't think I'm ever going to like anything he's made. Maybe one day it'll click. I'm not going to try and force that.