dnf @ the ~50% mark

not for me. i found the open world content uninspired, the everything but the kitchen sink approach to mini games fun on paper but annoying in execution and most of the plot and characters and banter--as someone who liked but didn't love ffvii--okay at best.

combat was definitely the highlight here. i never clicked with remake's combat system, but with rebirth they've done the thing i've always found really fun in jrpgs: they just pile mechanics on mechanics, turning the whole thing into a bit of an unfocused mess of endless things to progress and level and try and tinker with. it has a good weight to it too, and deleting groups of enemies in a flash with carefully orchestrated party-wide combos is always very satisfying. if there's something about the game that might make me come back and finish it and some point (and play the last part of the remake trilogy when it comes out), it's the combat.

Reviewed on Mar 16, 2024


Comments