I thought this was a cutesy little puzzle game I could play to fall asleep. It turned out to be one of the hardest games I ever completed. Around World 3 or so the levels start becoming incredibly long and tight. The final 2 levels took me about two hours to complete. The insane difficulty is leveraged by fairness, however. Luckily, there is no life system, so you can throw yourself at the wall over and over again without any setbacks. Additionally, most long levels have one or multiple heal zones, allowing you to focus on learning the next segment instead of trying to absolutely perfect the previous one. The game also has that classic GBA charm with it's vibrant colors and cute spritework. Unfortunately, some of the level design is a bit messy. There's one segment, for example, where the whole room is just chock full of springs and it does not look or feel good. I also think that it's way too easy to get comboed to death. Sometimes you get stuck between walls and die almost instantly, which I think is frustrating. This happens a lot too.

Reviewed on Sep 16, 2023


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