This review contains spoilers

When I finished the main game and Merry Magoland, I already thought it was a great remaster. The original Wii version is already a really good Kirby game, but the improved visuals and especially the new copy abilities Sand and Mecha easily make this the definitive version.

But then I got to Magolor's Epilogue, a four world postgame where you get to play as Magolor, collecting and upgrading his lost abilities along the way. The mode focuses on fast gameplay with a high skill ceiling, rewarding you for stringing along combos by making deliberate use of Magolor's various moves.

The reason this is awesome is that it forces you to learn and potentially master the intricacies of Magolor's abilities, something that is never really necessary when playing as Kirby, since almost every ability has two or three basic moves you can get by with. By the end of the epilogue, you will absolutely shred through levels (and bosses), which is intensely satisfying and feels earned.

In conclusion, this game offers a fun time around every corner. The main story is great, Merry Magoland offers a variety of minigames, all of which are at least good, and Magolor's Epilogue takes the cake for the best part of the whole ride. Bravo HAL.

Reviewed on Mar 05, 2023


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