This is a very impressive and wonderful RPG, simulator, and real mix of genres and mini-games.

I've often seen it compared to Stardew Valley or maybe 2D Subnautica. I feel that this is much more reminiscent of obscure NES and Genesis games, like Echo the Dolphin, Vectorman and Robin Hood: Prince of Thieves, not just in vibes but in the willingness to be strange (in the case of the '80's-'90's games, not knowing how to be normal). Similarly from that era, the game forces the player to explore and quickly figure out where they are as it shifts genres to launch into different styles of mini-games that are intricate to the plot.

It's charming, cute, fun and incredibly engaging. It has an excellent daily loop in-game that makes me want to keep going. I have a few gripes with it though.

I found the main game of diving, catching fish and coming back, start becoming repetitive despite the assertion that every dive is different. I feel like I spent too long with the game, despite always mainlining quests.

The dialogue is mainly funny and witty, except the internal dialogue is so simplified, cringey meta commentary, or over-explanatory. It has a strange difficulty, where some fights with fish and bosses is a struggle to survive, while puzzles are almost entirely explained for the player. It's also incredibly forgiving too, which actually makes it pleasant.

Overall it's a very great game and definitely has throwback gaming feeling to it but not just ascetics. I'm probably too critical of it than others though and still highly recommend it..

Reviewed on Mar 28, 2024


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