I played solo, which was probably a determent to the game. I played through two maps and increased the difficulty between them. I also think I came in after a couple of quality-of-life updates, which I looked up and it seemed like this was the right time to play it.

It's a very well-designed zombie game that has great mechanisms in place to escalate the feelings of dread, desperation and endless, uphill battle a zombie apocalypse should feel like. It has great a community and base-building aspect that adds to this, where infighting and sacrifice are necessary and important parts to survival.

However, it's pushing against repetition, after two maps I considered myself finished with the game. The changes to the environment, where to build a base or take resourceful locations, alongside the limited zombie and mission types, there's not much to force a change of gameplay or encourage me to increase difficulties and start a new community in another map.

Reviewed on Dec 27, 2022


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