White noise. This Metroidvania was so waywardly gargantuan the backtracking loop was often stretched past its breaking point, which made exploration feel like a chore (to the point that I shelved it for a whole year), even with the smart map mechanic and some sporadic sharp sequences. I find the combat pleasantly clear-cut, whereas the traversal of its infectious nest pales in comparison to that of finer honed games. Whet your blade too thin and its edge won't surface a nail, but a needle.

Reviewed on Jan 14, 2021


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