The sense of freedom and breadth of systems this game sets out to provide are all too soon rendered drained, bordering on counterproductive, by the fact that several of its flimsy components don't help but to disincentivise interaction with the rest of them. The whole experience rapidly devolved into a rudderless ordeal. Capturing the towers was cool, if nothing else (all the climbing and gliding surely wasn't). On another note, I wish it had been designed to take advantage of the Wii U GamePad.

Reviewed on Jan 24, 2021


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