Fun game in the style of point and click puzzle adventures. I think the language translation is interesting, but doesn't quite go as far as I'd like it to. The game flirts with some ideas like changing Subject/Object/Verb ordering, how to represent plurality, but is limited by the fact that glyphs are usually 1:1 translations. The last world was really frustrating too, since they present a cool language system where words are comprised of other words, but the translation in that area is done in a flash and it doesn't do anything with the idea.

Aesthetically I think the choice to do a fixed point of view works really well and makes for some interesting "shots". The graphic style is fine, kinda flat but it works well enough. Music is similarly suitable but nothing mind blowing.

Plot and theme wise, I enjoyed the idea of connecting different cultures. The ending sequence very cleverly communicates to the player a key theme of the game completely wordlessly, maybe the best part of the game.

Oh yeah, and like everyone else has said the stealth parts were wack.

Reviewed on Mar 18, 2024


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