First of all, Player Choices were not meaningful. They were not enough to impact the game world and storyline.I was expecting for multiple paths or endings that encourage replayability.
Except the roleplay contents I liked the cyberpunk atmosphere and the references around this theme, soundtracks were matching the vibe.
Gameplay was clean enough to enjoy. You dont need to practice too much for sucessful combos, It was pretty easy to define how do combos work.
Another negative attitude is the difficulity. Some boss battles were difficult to beat them but level degisn was not the same. It avoids pushing you into difficult times. I assume the producer wants everyone to play this game at the storymode level. (I heard they released a challenging game mode with the last update)