Bio
I am very easy to please. If a game lets me shoot, it must let me shoot more often than it doesn't. If a game has dialogue, it must not tell me things I can see. If a game has menus, the selections must be simple and traversal instant. A game must not describe what can be shown. If a game has text, it must be seamless to read and progress through. If a game lets me click, it must let me click well. If a game has an item, it must be used. If a game has rounds, the time between must be short. If a game has paths, it must make traversing previous paths instant. If a game has encounters, it must be perceptible. If the player makes a change to the world, the world must perceive the change. If a game is playable, it must let me play.
Personal Ratings
1★
5★

Badges


Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

2 Years of Service

Being part of the Backloggd community for 2 years

054

Total Games Played

000

Played in 2024

000

Games Backloggd


Recently Reviewed See More

just as cute and charming as the first one.

this is a good game for people who want to play with their friends but their friends are frustratingly knowledgeable at video games in general and don't share information until it's time to get mad at you. just enough bullshit to equalize the playing field.

survival game with automation elements with surprisingly little jank. good for an obsession for a few weeks to stop when progression slows down.